Optional sector signal. Flight is paused. Choose a route or keep moving.
VOID BREAKER: clear a corridor through enemies and projectiles. Ready at launch; recharges in 150 seconds of flight. Aim with the mouse or right stick.
Thrust — your ship has inertia. Drift through the swarm.
Dash — brief burst of speed and invulnerability. Short cooldown.
Pause the run.
Drag the left side to steer. Drag the right side to aim and fire; release to stop. Tap DASH to evade. Tap VOID BREAKER for a directional ultimate.
Activate BARRAGE, BOMB, SINGULARITY or REPAIR. The four buttons show LOCKED, READY or seconds remaining. Tap them on touch screens.
Aim with the cursor and hold LEFT CLICK to fire. Release to stop. Choose AUTO FIRE in Settings or Pause for automatic target selection and fire, with the same damage and fire rate.
Fleet workshop
Permanent upgrades for standard runs. Competitive challenges use standardized power.
Manual: aim with the mouse and hold left click. On touch, drag the right stick. Auto: weapons select targets and fire for you. Damage and fire rate are equal.
Full effects and environment detail.
Survive longer. Break the tie with kills. One real run per pilot.
Five signature hulls. Two one-time packages. Every combat option remains earnable for free.